"Soon to be updated"
Created this bottle for an animation sequence in combination with Realflow but instead I first tried to achieve a photorealistic look in an outdoor scene since the animation would probably be situated in a studio environment.
The condensation on the glass was achieved by modeling droplets in various sizes, make them a Null child of a cloner and setting the glass as an object.
The small droplets is a bump applied to the glass material with a gradient.
-Cinema 4D R16 (Physical)